#pragma once

#include "space\entity.h"

using namespace space;

namespace space {
		entity::entity(u_int64 id, std::string name) : bit(id, name), _valid(true) {}
		entity::entity(std::string name) : bit(unique_id(), name), _valid(true)  {}
		entity::entity(u_int64 id) : bit(id), _valid(true) {}
		entity::entity() : bit() {}

};